Strangely, he has to manually reload at all times, even after emptying his clip. The human plays a zombie-killing FPS on the television, with personal weapons at his disposal including a pistol, shotgun, and crossbow. Three flags are located in the area, and the first side to reach four captures wins the game. It's a capture point setup, with the survivor defending his home turf - in the case of the map we played, London rooftops - against the encroaching zombie horde. In that vein, one of its multiplayer modes pits a lone survivor against a zombie boss controlling a variety of the undead. ZombiU offers a relatively serious and "realistic" zombie fiction, if that makes sense - it's about using the limited resources at hand to survive in a brutal world, with an atmosphere that's more The Walking Dead than Dead Rising. Ubisoft's ZombiU is one of the standout titles of the Wii U's lineup so far, and a recent hands-on demo of its asymmetric local multiplayer mode exhibited the smartest use of the console's capabilities Polygon has seen yet.
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